Designing Digital Games for Reflecting the Performance of Dynamic Balance

Wen-Shou Chou, Hsuan-Liang Lin

Abstract


Digital games have been applied to study the performance of human dynamic balance. However, how to design the balance games, or how the mechanics of games affect the performance of dynamic balance are still lack of research reports. This study developed a serial of game prototypes to explore the design principles of balance games. The experimental results show that when a balance game is designed, if the moving of object under control is more predictable, the moving of player's weight center is more regular, and the game has suitable challenge designed, the player’s ability of dynamic balance can be more correlated to the game scores.


Keywords


balance game; balance measurement; dynamic balance; game design; computer game

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