Rectangular Maze Construction by Combining Algorithms and Designed Graph Patterns

Wen-Shou Chou

Abstract


Rectangular digital mazes can be
constructed by algorithms automatically. However, visual
aesthetics such as the shapes and structures of mazes
can’t be created gracefully due to the mechanic
characteristics of algorithms. This study proposed a
method to combine the maze generation algorithm and
the graph patterns designed by designers, in order to
make mazes can be constructed not only automatically
but also creatively.


Keywords


maze; maze games; computer games

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