Enhance Learning in a Virtual Professional Environment via 3D Cases

Xin Bai ., Joanne Lavin ., Renee Wright

Abstract


The purpose of this research is to
investigate the affordances and constraints of
developing 3D teaching vignettes for effective
case-based learning. It is built on the paradigm of
case-based learning, which enhances higher-order
thinking abilities. Sparse research explores both
students’ engagement and learning outcomes via
three-dimensional (3D) teaching vignettes or 3D cases.
In this study, a quasi-experimental study confirms
the authors’ earlier finding that learners
overwhelmingly prefer 3D to text-based case studies.
A paired samples t-test shows students demonstrate
significant cognitive gains when studying a new
domain subject via a 3D case study. In this paper,
the authors describe a design-based research process
of developing 3D case studies that capitalizes the
affordances of 3D technologies. An in-depth
discussion of important issues such as limitations and
lessons learned is also included to explore the
pragmatics of using 3D technologies to promote
learning.

Keywords


Virtual environment modeling, Educational simulations, Virtual labs , Cognition, Health Care

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